![]() These unique pedestals have no name and cannot be destroyed. The hidden rooms will contain pedestals with items that the player can steal. If there is a door it will now show up as a pathway on the Ruins map. Upon being destroyed, if there is no door there will be a solid section of wall. #Don t starve crack crackedThe cracked area can be destroyed using Gunpowder, Coconades, Slurtle Slime, a Weather Pain, or by causing a cave-in with a nearby Unimportant Pillar. These cracks can be investigated by using a Magnifying Glass or Spectoggles, after which the character will explain whether or not it is concealing a door. Some rooms in the ruins may have a Suspicious Crack in the wall where a door would otherwise be. ![]() Many of the doorways within these ruins will also be covered by Creeping Vines, which, unlike the ones on the entrances, regrow daily. One connects to the first island while the other contains the End's Well and Aporkalypse Calendar, and is surrounded by several Snaptooth Flytraps in a Set Piece-like fashion. The fifth island (with the Aporkalypse Calendar) has two ruins, both with the Ancient Herald statue. The Pherostone and Aporkalypse ruin entrances are found in the Gas Rainforest biome on the first island. The Palace and Fountain ruin entrances are found in Deep Rainforest biomes on the first island and their respective islands. This ruin is also where the End's Well can be found. The ruins with the Ancient Herald statue above the entrance will have a second exit leading to the island with the Aporkalypse Calendar in the ruin located deeper in the island. The ruins with a Mant statue above the entrance will have a Pherostone located within them. The ruins with an artichoke above the entrance will have a second exit leading to the island with the Fountain of Youth. The ruins with a Pig statue above the entrance will have a second exit leading to the island with the Palace. When being inside any Ancient Pig Ruins, there is no loss of Sanity in darkness.Įntrances located in the Deep Rainforest and Gas Rainforest biomes will have Creeping Vines covering the entrance, which must be destroyed with a Machete or Shears. Some rooms contain Wall Braziers that can be fueled like a Fire Pit, but are considered uncontrolled fires like a Campfire, potentially burning nearby flammables. #Don t starve crack fullCeiling light is typically above an item surrounded by spike traps or above a room full of Grass Tufts and Saplings. Most rooms are completely dark, with the exception of light emitted from exits and ceiling gaps during Day and Dusk. Some rooms will contain a Wishing Well or statues that can be chiseled for Gold Nuggets. Rooms will often include an assortment of hostile mobs like Batilisks, Scorpions, or Vipers, and many rooms will contain Unimportant Pillars, Smashing Pots, or Lost Relics.
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